

The AI have been written to use the same inputs that the player has, accelerate, brake and steer. If the AI is driving a car that you know has a higher top speed than yours, then you can be pretty sure that they won’t be so good on the corners. So choose a car with as high a performance rating as possible and ideally well suited to the particular track, for example top speed is pretty critical on an oval but it’s not so helpful on a winding track. However, they may take you to the cleaners if you enter a hard career race under-spec’d. On release, our game has none of this, the opponents never drive a car that out performs the ones the player can drive in the game.
#Real racing 2 hd code
Some games allow their AI to have faster or more responsive cars, or add catchup code so that they are competitive. In Real Racing 2, we have gone to great lengths to make sure the AI are competitive without cheating. Needless to say, we fixed that bug before release! An example of that was that the AI found if they hit a certain corner at exactly the right angle, they would explode down the track faster than any car could drive. Well the Real Racing 1 AI weren't cheating as such, it was more that they were finding exploits in the physics engine, the same exploits that human players could find.
#Real racing 2 hd drivers
Are you sure they aren't still cheating? Some of the AI race drivers seem awful good! Tell us more about the AI in the game for the computer drivers. Q: A few months ago you released a story about how you had tuned the AI in your bots to such an extent that they were cheating. It is more difficult for us to do things that way, but it means we are able to support all devices. This is something we have been working on for a long time. We also wanted to make it really simple to find and play multiplayer games, on every device.

We have supported this in Flight Control, Real Racing, Flight Control HD and Real Racing HD.įor Real Racing 2 we have implemented a hosted solution because we wanted to support our 16 car single player grid in multiplayer games as well. The awesome thing about Game Center is that it provides an easy way to create peer to peer multiplayer connections with up to four players at once. Beyond just leaderboards and achievements, we can use your Game Center ID to locate your save games and link to other services like Youtube uploads etc.

Game Center has been great for us and we are big supporters of it. How have you seen the performance of the Game Center multiplayer system? You've been able to do something others haven't by bringing 16 player multiplayer to iOS. Q: Real Racing 2 integrates Game Center for multiplayer, leaderboards, and achievements. We fired off a few questions to the fine folks down under to get some of their thoughts on the iOS platform and development of Real Racing 2. Firemint, based in Australia, has a lot riding on this game with a reported 2 million dollars spent on it's development. It's a new version of one of the best racing games ever seen on a mobile device, and better than many seen on consoles. Real Racing 2, possibly the most ambitious app to hit the App Store launched today.
